public class ComputerPlayer extends Player{
        public ComputerPlayer(){
        }
        public ComputerPlayer(String name, Pieces who, int pieces_num){
                super(name, who, pieces_num);
        }
        public boolean  getNextStep(Action act, Board board){
                System.out.println("Get I am Computer!" + pieces);
                act.player = this;
                if(act.status == GameStatus.GAME_SET){
                        return true;
                }else if(act.status == GameStatus.GAME_KILL){
                        return true;
                }else if(act.status == GameStatus.GAME_MOVE){
                        if(board.noMoves(who)){
                                return false;
                        }
                        return true;
                }else if(act.status == GameStatus.GAME_SET_LAST){
                        return true;
                }
                return false;
        }
        public boolean setNextStep(Action act){
                System.out.println("Set I am Computer!");
                return false;
        }
        public boolean getNextKill(Point pos, Board board){
                return false;
        }
        public boolean getNextSet(Point pos, Board board){
                return false;
        }
        public boolean getNextMove(Point src_pos,Point dst_pos,  Board board){
                return false;
        }

}
